Showing posts with label Nick Pitarra. Show all posts
Showing posts with label Nick Pitarra. Show all posts

Sunday, May 20, 2012

Comic Review -- Manhattan Projects #2: Rocket Man / Jonathan Hickman and Nick Pitarra

The simplicity of the covers in The Manhattan Projects seems to be a point of contention among readers, collectors, and reviewers.  While I won't personally be giving them any art or design awards, I don't see any reason yet for this series to go out of its way with the covers.  The cover, in many ways, makes its case up front, with just enough insignia art to grab your attention and signal the foreboding and uncertainty of the series, and a quick summary of what the issue is about.  I think as long as they vary the insignia designs, they do what they need to for now.

Where last issue's focus was primarily on Dr. Oppenheimer, who in actuality turned out to be the real Oppenheimer's sadistic cannibal twin brother, the focus of this issue is the comparatively normal but still quite remarkable Richard Feynman.  Young, brilliant, and with more than a touch of narcissism, Feynman is given the unenviable task of flying to Germany to recruit Nazi scientists, where he runs into the only remaining one, Wernher von Braun, perhaps their most brilliant rocket scientist.  After a brief verbal sparring match where Braun tries to convince a disbelieving Feynman that they are one and the same, Feynman narrates that he brought Braun to America, where he helped get us to the moon... and years later, even further than that.

It's so easy to get lost in the fascinating story Hickman writes in this series, and he details the characters' personalities so vividly that it's easy for me disregard some of the questions that arise, like whether or not Braun actually had a mechanical arm (he didn't, which saddens me a little).  History's never been a huge strong point for me, so I always have a lot of questions about the characters in the stories here, but I definitely appreciate the artistic license Hickman takes and applies to each of them.  Braun is a "man of tomorrow," and Hickman explains how the fictitious injury Braun feared would make him less of a man is reversed into a theme that at least loosely fits with his designation as the titular "rocket man."

There's also the brief depiction of the other scientists, where we see brief snippets of their personalities.  Oppenheimer is seen as both brilliant and psychotic in his appearance, as he ponders with the other scientists the dilemma of whether or not to add the Nazi scientists to their collective think tank.  Einstein is in forced seclusion, and has a bitter badass streak that makes you wonder just what he's doing here and why he was put in seclusion.  It's quite the interesting discussion, and sets up the premise that we'll be seeing others with their own stories down the line.

Nick Pitarra's line work and visual depictions continue to delight, as he clearly has no problems with detail work and character expression.  Feynman's narcissism, idealism, and occasional idiocy are as deftly portrayed through his facial expressions as Braun's confidence, intelligence, and awesome mechanical arm are conveyed.  There's not much in the way of action, which is also where Pitarra excels, but he does a great job with what he's given in this story.

Overall, I have to say this is a fun series.  I'm generally not into this kind of thing, genre-wise, but Hickman is really telling a good story, and Pitarra draws it well.  I'm definitely in this one for the long haul.  Highly recomended.

Monday, April 9, 2012

Status Report for April: Still Goin'

If anyone out there follows this blog with any regularity, you probably know I've set quite a few micro-goals for the upcoming weeks, months, and year.  They're all either comic book- or writing-related, and designed to get me to either improve my chances of eventually publishing something or to help bring out my inner fanboy a little more prominently (in some cases, they're both).  Since I've had a little bit of time to work on each one, I thought I'd give a quick update on each of them.

Cons and Panels
I put my meager event organization skills to the test last month and had a Houston Comics Talent Panel at the Central Library downtown.  As far as having barely a week's promotion time, it was pretty well attended.  I moderated, despite fighting back a vicious case of my voice trying to give out on me.  We had four talented individuals in the comics field speak on the panel: Nick Pitarra (The Manhattan Projects), Scott Chitwood of Red 5 Comics, independent creator Mark Nasso (Land of the Rats), and Edward Kraatz, Jr., from Shark Industries Studios.  Those who were able to attend had a great time, as did our panelists!

I've purchased a three-day pass for Comicpalooza this year at the George R. Brown during Memorial Day Weekend in May.  I also plan to be there in a (semi-) professional capacity, since Houston Public Library will have a booth there to promote its graphic novels collection and support graphic novels as literacy, and I'll be working it for at least part of the convention.  We're also scheduling a panel presentation in support of comics in libraries, and I'm scheduled to be a part of that panel as well.

While I realize Comicpalooza doesn't technically count towards my resolution to attend a convention outside my current hometown of Houston, you have to admit, it'd be kind of shameful not to attend the con that's in your own backyard.  I'm still planning to aim for Wizard World Austin this year, which is many months off, and I'm looking at Comicpalooza as a kind of spiritual prep for that particular journey.

And, since it's less than a week away, I wanted to mention that I'm one of the organizers for Teen Book Con, which will be happening on Saturday, April 14, at Alief Taylor High School.  This is the third year for Teen Book Con, and it's only gotten bigger and better each year.  I'll be moderating the graphic novelists panels, as I've done from the outset!  Our graphic novelist guests this year are Nick Pitarra (The Manhattan Projects, Astonishing Tales, The Red Wing), Lea Hernandez, Van Jensen and Dusty Higgins (Pinocchio, Vampire Slayer).

Costumes
I've made some progress since my last post about costumes, but I'd be lying if I said it's been very much.  It's also at a point where I'm getting uncertain how to proceed.  See below:

I've finished taping up two dowel rods to create a pair of black escrima sticks for the Nightwing costume.  I've also got the black boots and black tights, the latter of which could also work for the black-suited Spider-Man costume I'm also trying for.  From this point on, though, there's no real sharing in terms of whatever I acquire for the costume, since they're so different from the waist up.

For Nightwing, I still need to acquire or work on a face mask, gloves, and a top shirt.  For Spidey, I'll need those same things, though in different incarnations.  And at present, something's stopping me from taking the next step.  I'm sure it has a large part to do with my lack of knowledge when it comes to costuming and cosplay; putting this stuff together from scratch is more than a little taxing for my novice brain.  I don't want to simply buy a shirt with the symbols on them, but in terms of actually putting it together, I'm in need of knowledge or expertise from someone who could suggest a more DIY alternative to buying a costume, or the disparate parts.

One example: I'll be searching for something spandex-y for both hero tops.  Is it possible to silkscreen on black spandex a white spider or a blue hawk?  Will it last?  Will I need to buy material for these symbols and have them sewn on?  What's the most logical step for this phase of the costume?  Any cosplayers or costumers who can help me with this one, please volunteer your expertise.  I want to look as complete as possible when I go to cons. :)

Writing
Finally, there's the writing aspect.  Those of you who follow this blog can easily look and see that I've managed to write at least one post per day in this blog, since all the way back to when I started it November 30 of last year.  It's something I'm very proud of, and frankly it's unprecedented for me to do so much.  It's my intention to continue this streak for as long as possible, though I will confess that this month it will be a lot harder than previously.

The reason is that I've placed another writing goal on myself for this month.  I've joined ScriptFrenzy, and have basically pledged to write 100 pages of scripted material between the first and last of this month.  I'm making good progress so far--nearly 40 pages has been written as of today--but it's kept me from writing as much material for the blog as I would have normally done by now.  Still, I'm keeping pace, and hope to maintain it for the rest of the month.

I am about a third of the way through it, after all.  Any supportive comments or suggestions would always be appreciated.

Tuesday, March 13, 2012

Comic Review -- Manhattan Projects #1: Infinite Oppenheimers / Jonathan Hickman and Nick Pitarra

In many ways, the Manhattan Project represented a very surreal time, where America worked to maintain its dominance by making sure it was able to build the weapon of the day's nightmares, the atomic bomb.  The results and fallout of that undertaking (pun partially intended) make it easy to suppose that WMDs weren't the only sinister thing the U.S. could have been working on, and that a whole gamut of mind-bending and potentially horrifying endeavors were underway.  No evidence has ever truly suggested this, but it's easy to imagine the Manhattan Project creating this image for others to speculate on.

It is this scenario upon which writer Jonathan Hickman and illustrator Nick Pitarra base their story, Manhattan Projects.  Set in a parallel world in which reality bending and artificial intelligence are scientific possibilities with potentially immediate real-world applications, Manhattan Projects tells the story of Robert Oppenheimer's initiation into the Manhattan Projects under General Leslie Groves.  Between his joining the project and his observations of some of the fantastic projects it has underway, we see snippets of his life, told parallel to the development of his supposed twin brother, Joseph, who turns out to be a psychotic, Jeffrey Dahmer-like killer.

No sooner than he agrees to join do things almost immediately go haywire, with an assault upon the project headquarters by the Japanese--through use of an energy gate and a platoon of robotic Kamikaze Killing Machines, intent on decimating their scientists and taking out their intellectual capital.  After helping Groves and the other soldiers defend the base, we find that Oppenheimer has tricked the world into believing he is someone he's not, and the horrifying ramifications of that reveal set the tone for what is to come afterwards.

The concept behind the plot is very creative, and leaves a lot of room for layers upon layers of stories.  I'll give Hickman credit for taking a time and place that making it just different enough from our own world and history that we know it's a kind of science fiction, but infusing it with enough realism that we're not simply taking it for granted.  The outlandish technologies and scenarios encountered in this issue call for an almost Doctor Who-like suspension of disbelief, while other fictitious elements are easier to swallow.  Oppenheimer, for example, never had a twin brother, even though his younger brother Frank was a real part of his life.

The artwork is a good thematic fit for the series.  Nick Pitarra draws in a gritty, thin style that excels in the depiction of up-close moments: big, wide eyes, open mouths, and so forth.  His characters are expressive, and while I find some of the facial gestures to be odd, he does a good job with body types and postures--Oppenheimer, for example, is wire-thin and at times downright gawky while Groves is broad-shouldered, muscular, and a typical cigar-smoking alpha male specimen you'd expect to see in a general's uniform.  There are also plenty of excellent action shots, replete with flying bullets, robotic killer samurai, and falling bodies on both sides.  All in all, it's a bit strange, but again, does wonders for the storytelling at hand.

My biggest issue with this issue is the production, namely, the cover.  I have a pretty light hand when reading comics, and I've gotten a whole lot of smudging on the front and back of this thing, including the title and insignia without even realizing it.  What gives?  I like keeping my comics in good shape, but this issue doesn't even give you a fair shot at doing so!  You'd need to put the thing directly into a bag and board, without reading it, and hope you get a digital version soon so you know what's going on.  Not cool, Image!

Overall, this is an interesting and more than slightly disturbing start to a potentially very interesting series.  I'll be interested to see where it goes.  Fans of alternate histories, science fiction, and possibly the horror genre will want to give this series a look.  Beware the aforementioned cover issues, though, if you're a stickler for collectibility.  With an imaginative and potentially terrifying take on this period of history, and riveting artwork, Manhattan Projects is definitely worth a read.  Highly recommended.

Sunday, March 11, 2012

A Local Little Panel I'm Putting Together

So, I've got a little thing going on this weekend...

On Saturday, March 17, the Houston Public Library will be hosting the Houston Comics Talent Panel, a gathering of four local comics creators with various connections to the comics industry.  We'll have the following guests:

This is an event I'll be moderating, and which I've put together with some help from my coworkers at the library.  It's my first time organizing any kind of event, so I'm of course more than a little nervous that we'll get no one attending.  I've already made quite a few mistakes and learned a few examples of what not to do, should I ever do this again, the most significant (so far) being a lot more single-minded about getting things planned ahead of time.

Several factors prompted me to organize this panel, the first stemming from my own interest in comics both as a reader and as an aspiring writer.  Simply put, I'm interested in the various ways of being involved in the creation of comic books, graphic novels, and related products and services.  I've also heard the occasional lament about the lack of a local comics scene in Houston.  While I think this has started to turn around in recent years with the formation of a major local comics convention in Comicpalooza, it is also my hope that a panel such as this will help get people talking and excited about comics made by Houston creators.

Some of the topics we'll be discussing Saturday will include the participants' interests in comics and how they got started in the industry; what Houston people and companies in addition to them are producing quality comic products and services; and what specializations are currently flourishing in comics creation.  There will also be plenty of opportunities for audience members to ask questions and get feedback on various topics from the panelists.


The Houston Comics Talent Panel will be hosted at the Central Library, in the 4th Floor Program Place, from 2:00-3:30pm, Saturday, March 17.  If you can't be there in person, hopefully you'll be there in spirit!