Showing posts with label Green Lantern. Show all posts
Showing posts with label Green Lantern. Show all posts

Monday, March 26, 2012

Comic Review -- Justice League #7: The Villain's Journey, prologue / Geoff Johns, Gene Ha, and Gary Frank

Okay, my first issue is with the banner across the top of the cover.  I've never liked ads like this, and this one's no exception.  I say this being completely supportive of DC's We Can Be Heroes initiative, but they could have put the ad prominently inside the comic.  This move was just needlessly disruptive, and I don't appreciate it.

Otherwise, I rather like the cover.  It's a Jim Lee, and I'll admit, it's a bit crowded, but it's still dynamic, action-packed, and iconic.  It even supports the story inside somewhat, which is always a plus in my book.  It's clearly an illustration designed for a cover or poster--clearly it makes little sense to engage in combat in this kind of close quarters--but overall, I like the look presented for what it is: a dynamic, en media res representation of the team in action together.

With the new origin story finished and done, we come to what is denoted as the present day.  The League's membership has apparently remained the same for five years, and we have a couple of interesting dynamics going on that are a sharp contrast from the all-out action of the first story arc.  First, we see that the writer from last issue, David Graves, has apparently changed his initially sterling opinion of the Justice League, and is embarking on some kind of clandestine quest to destroy them.  Second, the Justice League is still working on their teamwork even as they take down an emerging threat with little effort.  Colonel Steven Trevor is then shown dealing with the media on behalf of A.R.G.U.S. and Congress on behalf of the League, as their liaison.  Finally, we get a treatise from David Graves, who reveals himself as the person who stole an artifact called the Orb of Ra, and who has discovered the key to destroying the Justice League: Steven Trevor.

I've already seen quite a few negative reviews for this issue, and I'm actually forced to wonder why people seem to dislike it so.  I understand that there's not as much high-octane action as before, but frankly, I could use a break from it by this point.  I'm much more interested in the interpersonal dynamics between the members of the League, and as shown, those who interact with the JL on various levels.  Watching Steven Trevor, with whom I'll admit not being very familiar, deal with his role as human liaison to the modern-day gods and frustrated man whose love for Wonder Woman remains unrequited, lends a sense of anchoring to the narrative that could otherwise easily remove its scope from more human concerns.

I'm also fascinated by the premise promised by the title, "The Villain's Journey," a reversal of the mythological narrative pattern Joseph Campbell described as the hero's journey.  There's a lot of potential for some imaginative storytelling here, especially if Geoff Johns takes this seriously and explores and maybe subverts some of the stages of the hero's journey Campbell sets up in The Hero with a Thousand Faces.  Time will of course tell, but I for one am willing to give him the benefit of the doubt to see how this unfolds.

After all, this issue is more or less bookended by David Graves' observations and foreshadowing. I think he's the one who's intended to be the star of this arc, and I would urge readers and reviewers to keep that in mind for this one before sinking Johns on other areas of the story.  Despite how little he appears in this issue, he's made some key moves in it, and I think we've got a potential setup for a good nemesis for the Justice League.

That's not to say that I have no issues with this segment of the story, but they're fairly minor compared to what I think may be on the horizon.  My biggest issue is that the JL's membership seems not to have changed in the five years since it was formed.  Really?  No one died, left, switched sides, went on to a higher plane of existence, or retired?  They've accepted no other new members since then?  I suppose all of this could have happened, and that they just happen to have their original configuration at this point in time for the story, but that seems awfully convenient as well.

I'm not familiar with Shazam except in the vaguest sense, but I thought the opening of that story was pretty interesting.  I'll be interested to see where it goes, and will continue to read it, though I was a little miffed that it just had to be introduced (and apparently continued) in the pages of Justice League.  Still, I'm willing to give it a shot.  Hopefully Billy Batson's not as huge a jerk as he was portrayed in this first story, but maybe his own hero's journey involves him changing his attitude.  We'll see.

Artistically, I was a little jolted by Jim Lee's absence from this issue (with the exception of the cover), but I do think Gene Ha does a good job in his guest role this month.  It seemed slightly gritty for a story about a high-powered superhero team, but it did a fine job of supporting the narrative.  Batman's angry face in response to Green Lantern's patronizing remarks was pretty amusing, as were the renderings of Spore and his minions at the beginning of the story.  I did enjoy Gary Frank's artwork in the Shazam story quite a bit.  It was very clean, and the linework made for some very realistic illustrations.

Overall, I like the setup and direction for this issue.  I think the story has a lot of potential, and that its focus may not be where a lot of readers think it is.  The Shazam story also promises an epic tale, and starts off well enough.  The artwork in both stories is nice.  Definitely a worthy start for anyone interested in superhero stories, and possibly those interested in studies modern mythologies.  Highly recommended.

Thursday, March 8, 2012

Comic Review -- Justice League #4-6 / Geoff Johns, Jim Lee, & Scott Williams

Justice League #4
I like this cover, even if it suffers from "didn't happen in the comic" syndrome.  While Hal and Aquaman do some verbal sparring, there's never any real physical conflict between them.  Still, Jim Lee does his customarily awesome job of making his heroes look epic and badass, as he does with Aquaman, who actually totally wins me over in one scene of this issue.

The impromptu team-up progresses as Aquaman joins the fray, proving to his new teammates that being king of the oceans holds some distinct advantages in the combat arena.  A newly-formed Cyborg assimilates some of the mysterious cubes in the alien invaders, and inadvertently transports himself into the fray of assembling heroes.  But before they can get their bearings, the invaders' titan of a leader shows up, calling himself Darkseid.

The progression of the plot is good, as we get to see everyone's personalities and the interpersonal dynamics involved begin to really take shape.  It's good to finally see everyone getting together and forming an alliance, albeit one out of desperate necessity.  Clearly these are some powerful heroes, with powerful personalities and biases, but they are slowly coming together.  They may bicker about who's in charge and why, but they already know to fight together against a bigger enemy.

I personally loved Aquaman showing up Green Lantern when asked what he could possibly bring to the table of assembled heroes.  He's never been my favorite hero, but I've also always suspected that to be due to poor utilization by writers of his power set and personality.  After seeing him throw down on Darkseid's minions so thoroughly, I'm eager to see what else Geoff Johns and the other New 52 writers do to make him more favorably viewed.

Favorite scene from this issue: Hal telling the truth about himself after coming in contact with Wonder Woman's lasso, and his reaction to Batman laughing at him.

Artistically, I loved the final page shot of Darkseid as he announces himself.  It's all shadow and blazing eyes and brimstone badass-ness, very much befitting such an apocalyptic foe.  I also like the extra uses of splash pages as the action gets more and more epic and intense.  Aquaman's sharks devouring aliens, Darkseid's emergence and intro... things are definitely getting hairier, and the art really plays that up.

Overall, I'm in it for the long haul.  Between the grand scale of the storytelling and the dynamically beautiful art by Jim Lee, there's little reason not to want to see where this story goes.  Highly recommended.


Justice League #5
Decent cover, even if it's missing Batman and Flash from the assembled team pose.  Still, it symbolizes the team's coming together in the story, and looks appropriately grand.

Darkseid's emergence has temporarily knocked out the heroes.  He captures Superman and contemptuously casts a pugnacious Green Lantern aside.  Batman reveals his identity to Green Lantern, and tells him to put his issues aside and work with the other heroes, then allows himself to get captured by Darkseid's aliens so he can go after Superman.  Green Lantern rallies the remaining heroes with a plan, and they head after Darkseid.  Batman, escaping his captors, finds part of the city converted into some hellish processing plant.

This issue sees the Justice League essentially getting their bearings, realizing that Darkseid is going to be anything but a pushover, and understanding that they'll need to work together to bring him down.  There's only a little bit of action, but the pacing keeps things developing at a good clip, and some of the dialog choices really keep the reader entertained.  Green Lantern acting all feisty and going vainly at Darkseid was quite amusing, for example.

We get an interesting sort of "candid" moment between Batman and Green Lantern in this issue, as Bruce reveals himself to Hal in the name of getting Hal to get over himself and focus on being a team player.  It works in the story, but I'm left feeling a little puzzled by the whole thing.  Batman is notoriously cagey about many things, especially his own secrets, so giving up the big one just to make a point feels pretty out of character, at least to me.

Favorite line of the issue goes to Wonder Woman: "It's settled then!  WE BLIND HIM!"  She reminded me of a Klingon in that moment.  A very hot Klingon, but still.

Art-wise, there's visual candy all over the place.  The visuals of Flash and Superman trying to avoid Darkseid's guided missiles were intriguing, and slightly amusing in their Tron-ness.  I also enjoyed the pose of the assembled heroes when Green Lantern tries out his war cry.  The reveal at the end of the issue is breathtaking in a horrific kind of way, as we see the sheer scale of Darkseid's destructive intentions.

Overall, I'm not overly impressed with this issue, but it does bridge the narrative to what I'm expecting to be an exciting finale.  It looks good, but the action is slowed somewhat.  Still, the overall story is very well told, and I can't wait to see what happens next.  Highly recommended.


Justice League #6
This is a breathtaking cover, in that way that makes your stomach lurch.  The JL, bowing before Darkseid?  Fortunately, it's another of those "not in the issue" covers.  It's very well rendered, and indicative of how formidable an opponent Darkseid is.

The Justice League finally take the fight to Darkseid, working together and hitting him as hard as they can with everything they've got, while Batman tries to find and rescue Superman.  Cyborg manages to use the mother boxes to transport the team and Darkseid to Superman's location, and Batman talks him into getting his bearings so he can assist in sending Darkseid back from where he came.  Cyborg is finally able to shut the tubes created by the mother boxes down, ending the threat and destroying all of Darkseid's props as he is expelled from Earth.  They are hailed as heroes, and commit to publicly forming an alliance.

I really did enjoy the narrative bookends employed for this story, where a writer frames the conflict in catastrophic, end of the world terms.  He's in the middle of the fray, his family about to die with him, but for the emergence of these metahumans on the scene, heroically risking all to ensure that there will be a tomorrow for Earth and its people.  It's a little cheesy, but the impact is really felt at the end of the story where he calls them the greatest superheroes in the world.

I'm also impressed with how little Darkseid actually says about his intentions.  It frustrates the heroes, leaving them to wonder what motivates this titanic force of evil to lay waste to the earth.  This adds considerable weight to his presence as an intergalactic hardcase.

It's always fun to watch the personalities at play between the heroes, and in this issue it's especially obvious. Green Lantern's petulance, Flash's diplomacy, and Batman's forward-thinking all make for amusing moments.  That Wonder Woman and Aquaman are hands-on warriors also makes for an interesting bond between them as they engage Darkseid in melee combat in succession.  I think this issue does a good job of playing up their individual presences, as well as their collective awesomeness.

Artistically, Jim Lee continues to illustrate die-hard action and epic heroes with aplomb.  One excellent example of this is the Justice League's fight against Darkseid, as they take turns engaging him and work together to do so.  Everything looks crisp, dynamic and high-stakes.  The two-page splash of Superman flying into Darkseid to knock him into the mother box tubes was a delight to behold.  Finally, the pose near the end of the story of the team is satisfying, as is the cover of them on the final page, where the writer's book comes to print.

Overall, a satisfying end to a fun origin story.  I'll be curious to see if they come back to the present day--remember, this story takes place 5 years before the "present day"--or if they build directly from this endpoint.  This story is a must-have for Justice League fans, readers of the New 52, or anyone who enjoys Geoff Johns's storytelling and/or Jim Lee's epic artwork.  Highly recommended.

Thursday, February 23, 2012

Comic Review -- Green Lantern #6: The Other Hero / Geoff Johns & Mike Choi

Decent cover, and actually fairly indicative of what Sinestro ends up doing to Hal, even if it's not until the very last page of the issue.  Who'd have thought he'd have to force Hal to put on a Green Lantern ring?

Hal Jordan actually seems to be getting along fine without being a Green Lantern any longer, enjoying his life with Carol and getting his heroic fixes in other, smaller ways.  Sinestro, in the mean time, is on the hunt for Lyssa Drak, and uses a former villain named Starstorm to track her down.  She captures both of them, and comes into contact with a page from the Book of the Black, where he experiences a surge of apocalyptic images, including his own death.  Once he defeats her, he decides Starstorm is useless, and de-powers him again, reluctantly deciding to enlist the help of the one man he can't stand: Hal Jordan.  He appears to Jordan and forces a Green Lantern ring back onto his hand, stating that Jordan's time as a Green Lantern is far from over...

It just goes to show you that sometimes the best break-up stories are about the ones you get reminded of right as you finally get over them.  Hal actually appears to be loving his life, now that he's gotten over the need to be a superhero.  Sinestro is perfectly happy to not have to put up with Hal ever again, even as he hunts down the rest of his traitorous Yellow Lantern brigade.  But Starstorm's cowardice proves to Sinestro that, despite all his faults, Hal is a damn good Lantern, and that he may really need him in the face of such catastrophic possibilities.  He clearly doesn't want Hal's help, but he's level-headed enough to recognize that he needs it, much to Hal's chagrin.

I'm not familiar with Starstorm, but the story gives enough context as to who he is, was, and what he's likely to be in the future that I'm able to appreciate his role as a foil to Hal Jordan, at least in Sinestro's mind.  Lyssa Drak is also unfamiliar to me, and if she weren't in possession of the artifact that gave Sinestro such traumatizing visions, I probably would just write her off as some generic monstrous, semi-mystic female antagonist.  I'll be interested to see what part, if any, she plays in the rest of this story.

Mike Choi's art is a definite stylistic change from the first story arc, with a smoother, more painted appearance and quality than Mahnke's line work in the previous issues.  Hal has a noticeably different appearance, though it's close enough to a general description of Hal Jordan to cause only a momentary double-take.  Sinestro, Lyssa, and Starstorm all look good, and the bits of interaction with Lyssa Drak and her chains was interesting from a visual standpoint.

Overall, I like the start of this arc.  Now that Hal's been dragged back into the mantle of the Green Lantern after accepting his ouster and moving on, it'll be interesting to see how he handles himself.  The introduction and setup is good, the art isn't bad, and I'm interested to see what's next.  Bring on more!  Highly recommended.

Friday, February 17, 2012

Comic Review -- Green Lantern #1-5 / Geoff Johns, Doug Mahnke, Christian Alamy, Keith Champagne

 Green Lantern #1: Sinestro, Part One
Nice cover shot to start the series with, even if it does deliver a healthy dose of WTF? by featuring Sinestro instead of Hal. Looks like he’s the main character of this particular series, even if it’s just for this story arc. It’s a very iconic Sinestro look, full of power and purpose.

Sinestro is forced to wear the Green Lantern ring again and, much to his outrage, finds his homeworld of Korugar enslaved by the Yellow Lanterns he once led. Hal Jordan has been banished from the Green Lantern Corps and is having a difficult time adapting to civilian life back on Earth. When it seems life just can’t get any worse, he receives the surprise of his life: Sinestro, as a Green Lantern, appears at his apartment, informing Hal that if he wants to get his ring back, he’ll do everything Sinestro says.

I think the overarching hook for this issue is how much this is about Sinestro, despite traditional expectations about Green Lantern being about Hal Jordan. Hal’s featured in it--prominently--but it is Sinestro is driving the plot and how his actions are what keep things moving. He’s the Green Lantern. He’s made to take the vow,against his will. He’s the one that needs to take down the Yellow Lanterns on Korugar. He’s the one who enlists a disgraced and de-ringed Hal’s help in doing so.

Yes, Hal’s life sucks without the ring, and hopefully he’ll get it back soon, but for now, this is Sinestro’s story. Hal is just along for the ride.

Art-wise, Doug Mahnke’s pencils are a study in emotional contrast for me. Some of his work I love and think is wonderful, and some of it I can’t stand. His aliens--even the near-humans like Sinestro and the Guardians of Oa--generally look great, but it’s his humans, I’ve noticed, that look a bit off. Carol Ferris looks like she lacks vital detail, while Hal in places looks a little too detailed. Creepy, even, in the amount of detail we can see in his face.

Overall, I’m liking the story, particularly the change in protagonists. It’ll be interesting to see what Sinestro has Hal do in order to get the ring back, or even if the offer’s as on the level as it seems. I’m certainly eager to see more, and will be reading more as I’m able. Highly recommended.


Green Lantern #2: Sinestro, Part Two
This cover, like the story arc title, reinforces the point that, for the time being at least, Hal Jordan is not the star here. It’s not completely accurate--Sinestro doesn’t fight any of these Yellow Lanterns, and the one he does is not pictured--but it is a good action shot indicative of what’s likely to come.

Sinestro offers Hal a chance to wear the Green Lantern ring again, but Hal Jordan, being Hal Jordan, either impulsively attacks Sinestro with it or jumps immediately back into the role of the superhero, failing to listen to Sinestro’s terms. Once Sinestro makes it clear that Hal is very much under his control for the time being, they briefly square off against Gorgor, a Yellow Lantern. Once Sinestro kills him, he tells Hal that his mission is to aid Sinestro in re-taking Korugar from the Yellow Lanterns.

I’m sorry, but I personally think it’s hilarious to watch Hal Jordan get bitch-slapped around constantly by Sinestro, largely due to his own inability to think things through. Attack the guy who gives you a weapon? Really? Ignore the instructions of the same guy, after he’s already demonstrated his superiority? I think the fact that it takes the whole issue for Sinestro to explain why he’s given Hal a ring rests squarely on the fact that Hal seems to have the attention span of a fruit fly. At this point, he clearly needs Sinestro, and he needs to drop the superiority complex.

Mahnke’s pencils seem to be getting better for me in this issue. It’s possibly because we’re seeing less of Hal in civilian duds and no mask. When he’s masked, he looks great. When he’s civilian, I still feel like there’s too much facial detail, particularly around his eyes. Sinestro looks great, and most of the civilians look fine. Loved the scene on the bridge and the battle following it. Clearly Mahnke can do action just fine.

Overall, things are progressing nicely. There’s advancement of the plot, which is a little slow overall, but peppered with amusing and intriguing character developments and interactions. It’ll be neat to see this two go to Korugar and throw down together. Highly recommended.


Green Lantern #3: Sinestro, Part Three
Sinestro, hiding from the Yellow Lanterns--I’m sorry, the Sinestro Corps--makes for a nice, suspenseful cover. The phrase is slightly misleading, as he’s not on the run from them; quite the opposite in fact, he’s coming after them. But it does point up the coming conflict nevertheless.

Hal begrudgingly agrees to help Sinestro liberate Korugar from the Sinestro Corps, after being told that he gets to keep the ring Sinestro made for him. Going over their battle plan, Sinestro reveals that Hal is to take Sinestro’s green lantern into the Yellow Lantern battery once he’s distracted the Corps. Of course, circumstances mess up the timing of the mission for both men, and Sinestro ends up hopelessly surrounded by Yellow Lanterns while we see Hal, green lantern in hand, getting disintegrated by the Yellow Lantern battery, cursing Sinestro’s name.

Oh, and the Guardians are apparently going to try to replace the Green Lantern Corps.

This issue points up a lot of the mistakes Sinestro has made in his decision to let the Sinestro Corp take over Korugar. His distaste at being a Green Lantern again is plain, particularly the notion that he set up a destruction plan for the Sinestro Corp that would require one. Then there is how scared his own people are of him, in spite of his attempts to free them--clearly they blame him as much as the Sinestro Corps for their current misfortunes. Despite his pretensions to superiority over Hal, he’s still as capable of miscalculations and mistakes as the next person.

The artwork really shines here, as Mahnke gives us plenty of shots of Korugar, the Guardians, Hal and Sinestro in outer space, and various grotesque species that make up the Sinestro Corps. I particularly like the way Hal and Sinestro look when they’re facing each other and Sinestro is saying that he is better than Hal. In that moment, Sinestro looks like some kind of silly comedian grandstanding against a stage rival. Very entertaining.

Overall, I’m eager to see where this goes. We’re on Korugar now, and it looks like Hal’s just gotten pulled apart and killed. While I doubt this is the case, things are nevertheless looking pretty grim for our heroes. Highly recommended.


Green Lantern #4: Sinestro, Part Four
Nice cover this month. Sinestro shatters the yellow battery, his ring shining in front of the explosion. While I like the fact that he’s clearly the star here, it is a little weird that Hal has yet to even appear on a single cover by this point, especially given how prominently he’s been featured.

The plan to liberate Korugar falls apart swiftly, as both Hal and the lantern are ejected from the yellow battery with all due speed. Having captured Sinestro by sheer overwhelming numbers, the Sinestro Corps is torture and then imprison him while they try to figure out how to get the Green Lantern ring off of him. Hal, imprisoned next to Sinestro and his people, convinces him to create many rings to bestow on his people so they can fight back against the Sinestro Corps. But they are still so overcome with rage at his arrival, that they immediately turn their newfound strength back upon Sinestro.

What’s interesting about this issue is the relationships Sinestro has with the people he’s interacted with in his life. The Corps he created, while obviously relishing in his pain, are still trying, in their twisted way, to save their leader. His people, on the other hand, have taken their misfortunes seriously and have a long way to go before they’ll forgive him for causing them such pain. Even Hal, who has never liked Sinestro, seems sympathetic to his desire to make amends.

The art in this issue is good. It isn’t just that it’s mostly aliens and masked men Mahnke is drawing. His humans, Hal in particular, are looking better. He does sometimes seem inconsistent about how far down his face his nose should be, but its only occasionally noticeable. All in all, I’m enjoying the illustrations as they support the narrative.

Overall, I think I’m ready for this arc to wrap up. It’s been good, and I think it’ll end well in the next issue or so. It certainly looks like we’ve got all the elements in place for an endgame: Hal and Sinestro on Korugar, in an unenviable situation, with Sinestro’s own people wanting him dead. We’ll see how it all plays out. Highly recommended.


Green Lantern #5: Sinestro, Part Five
Alright, now this is a fun cover! Sinestro and Hal, rings ablaze, fight together while standing atop the bodies of the Sinestro Corps. While I’ve enjoyed Hal’s second string status for this arc, it is good to see him on the cover again.

When their attack on Sinestro fails, the Korugarians begrudgingly agree to turn their rings on the Sinestro Corps. While they distract them, Sinestro and Hal journey back to the Yellow Lantern battery and being siphoning its energy off into Sinestro’s green lantern, shutting down the Sinestro Corps’s rings. Despite his heroism, his people banish him from Korugar, and he sends Hal back to Earth with a powerless ring. Hal resolves to make things work with Carol, and the Guardians, seeing Sinestro return with the yellow battery in hand, decide the time to replace the Green Lantern Corps is finally upon them.

This feels like a good way to end the story arc. We see Sinestro briefly exercise his mastery of cold-blooded manipulation as he gives Arsona the will to wield the Green Lantern ring he created. Sinestro may have accomplished his goals, but redemption is far from at hand, as his people say they’ll never forget his misdeeds. His dismissal of Hal was amusing, serving to reinforce Hal’s hatred of Sinestro while he technically honors the letter of their bargain. Chances are that they’ll have plenty to hash out during their next go-round with one another.

Overall, I liked this story quite a bit. It shows its protagonist Sinestro taking an unenviable situation and using his wits and resourcefulness to make the best of it. While it’s a little disappointing to see Hal with no ring (effectively) at the end of this story, it’s not really surprising. Of course, we’re set up with the subplot of the Guardians, which will likely factor into both men’s lives soon. Highly recommended.

Thursday, February 2, 2012

Comic Review -- Justice League #1-3 / Geoff Johns, Jim Lee, & Scott Williams

Okay, so I admit I'm a little late to the whole New 52 thing in terms of actually reading the material.  Part of it is that it's taken me a while to give more than a passing glance to any DC properties other than Batman and related works.  Also, finances are a concern--not that I can't afford to start collecting single issue comics again, I just see better uses for my meager income--which kept me from buying them as they came out.  A final reason is that I was one of those people who, upon hearing about the upcoming reboot, thought that DC was shooting themselves in the foot, and was hoping it would fail.

I've since changed my tune, and been surprised at the overwhelmingly favorable assessments of the New 52.  Looking at some issues, I've seen that a lot of the storytelling is very exciting and fresh.  So, with a little help from my local library, I've acquired the single issues of several titles, and figured I'd do some very late and barely relevant reviewing of the issues, starting with the flagship title, Justice League.

Individual issue reviews are a bit problematic for me.  I did one earlier, for Scarlet Spider, but it was the exception rather than the rule (though I'm strongly considering reviewing the next upcoming issue), and I didn't think it'd be a big sin to do a long review for that one.  In the interest of this not being a novella, I'm going to give each issue its own section within the post, and hopefully make them considerably shorter.  That way I can write about the average length overall, and cover multiple issues in one sitting.

Justice League #1

Okay, wow.  The cover alone was awesome, no matter which version you got.  I've said it before, and I'll say it again: Jim Lee does iconic heroes and poses like no one else's business.  Heroic.  Modern classic.  Iconic.  Call it whatever you want, it just looks great.

Overall, this issue did throw me a little bit.  First off was the "This is 5 years ago" premise that we're supposed to remember.  That's not so difficult in and of itself, but then there's the pacing.  We've got Batman being chased over a rooftop and getting shot at by the military while he hunts some alien monster thing and fights it and tries to make it talk about what it's doing in Gotham when Green Lantern shows up and Batman tells him what little he knows of these guys and they decide to go to Metropolis to check out another alien and Superman shows up looking for a fight.

Whew!  It just feels like a whirlwind of mostly action and just enough character interaction to keep things moving onto the next act.  I got to the end of the chapter excited for the next part, but not really feeling like I'd gotten much out of it.  I think a big part of it is that so far, it's just Batman and Green Lantern, with a Superman setup at the end.  No one else.  It's not too much, I think, to expect to find the Justice League assembled, at least by issue's end.  Not that I don't respect the story arc idea--and I realize that Geoff Johns is good at the larger arcs--I'm just uncertain it's the best way to start things off.

Art:  Jim Lee.  Scott Williams.  That is all.

Seriously, I do admire the detail that's gone into the artwork here.  I don't know what it is about Jim Lee's people, but they just look amazing.  Male, female, monstrous, it doesn't matter.  The guys look manly and heroic, the women look beautiful and strong, and the monsters look alien, threatening, and sinister.  Action flows well from their illustrations, which makes this an idea marriage of form to content.

Overall, I'd say get it.  It's the start of the reboot, it's beautifully rendered, and the writing, while a conceptually a little blurry, is nevertheless exciting.  It certainly promises a grand adventure, and I can't wait to see more.  Highly recommended.

Justice League #2

Really?  After last issue's awesome cover, you give your readers this?! I don't know what it is about the cover to Justice League #2, but it really nags at me, in a bad way.  The characters look good, but the posing seems unrealistic and contrived, like a photographer had asked them to hold a battle pose for far too long.  There's no expression on Superman's face.  I just don't like it.

Things seem to slow down a bit from the last issue, which is ironic, as I was expecting a big three-way fight between Bats, Supes, and GL at the end of the previous chapter.  That's stoppered fairly quickly, and Superman's more aggressive temper is on display, as is Hal's cockiness and Bats's keen insights.  We also get introduced to Barry Allen's Flash and Vic Stone, who will become Cyborg, bringing us a little closer to the formation of the team that we're all waiting for.

I also like how people keep bringing up the fact that Batman has no powers.  When asked, "What can you do?" he simply replies, "I can keep us on task."  With a union of these kinds of powers, abilities, and egos, that's far from nothing, and he knows it, even if the others may not.

Art-wise, I continue to be fascinated, for the most part.  From time to time, some of the facial expressions seem strangely blank or not suited to the moment at hand, but it's easy to forget that when you move to the next illustration.  Some of the new venues are interesting, like Barry's police lab and STAR labs, where Vic's dad works, though whether they'll hold up over time remains to be seen.

Overall, I liked this issue.  We're gradually getting more characters involved, and it's starting to feel like a team book.  It's slower paced than last issue, but the interpersonal dynamics--which, face it, is why we read Justice League--are really starting to come through and shine.  Highly recommended.

Justice League #3

"Move over, boys--time to make way for Wonder Woman!"  That's what this cover screams, even as it suggests the very recognizable coming together of the Justice League in combat.  It's a marked improvement from last issue's cover, and breathtaking in the way only Jim Lee could make it.

Wonder Woman gets a charming introduction as a newcomer to our world, curious and gentle even as she flaunts her tough warrior's instincts.  When she finally joins the guys in battle against the alien monster things, there are the predictable yet still humorous reactions from the men at her beauty and power.  It's these kinds of moments that Johns handles well, and as they become more integral to the narrative of this assembling team, I can see the writing getting even better.

We also witness Vic Stone's injuries that necessitate his being made a cyborg by his father, brought on by the creatures' attack of STAR labs.  The sudden concern of Dr. Stone is a little jarring, given how self-involved he'd been up to this point, though it's not flat-out unbelievable.  Realizing you're about to lose someone is often the point when you realize how much you really do care about them, and I think Silas's emotional turnabout is believable, if not exactly smooth.

Favorite line: when Flash says to Batman, "I thought you were a vampire or something."  Hilarious.

Art: LOTS of monsters in this issue, and lots of opportunities for our heroes to show off with some high-powered action.  It's all very dynamic and hectic without being clogged and distracting, which could have very easily happened.  Wonder Woman, of course, was fun to look at, and the rest of the heroes were drawn in typically awesome detail.

Overall, highly recommended.  The story is getting better as the heroes assemble, and the action is intense and fun.  Character moments abound, and I'm getting more involved in seeing where this arc leads.  Bring on the next issue!

Monday, December 12, 2011

GN Review -- Blackest Night / Geoff Johns and Ivan Reis


Call me dull if you want, but my initial response to hearing about Blackest Night and its overall premise--you know, super-powered zombies vs. superheroes--was pretty blase. My friends talked and raved about it, and I figured I'd get around to it whenever the inclination struck me. Recently, that happened, and I cracked open the tome by Geoff Johns and Ivan Reis, expecting to have to give this story a fair amount of time before I got into it.

Not necessary at all.

The prologue grabs you from the get-go. Flash and Green Lantern are conversing over Bruce Wayne's grave. It appears Batman recently died, and they discuss the possibility--the hope--of his return. As they leave, Black Hand steals a skull from Bruce Wayne's grave, charging a black power ring while, from afar, a black lantern battery ominously sends out black power rings throughout the cosmos, along with the message, "The dead will rise."

I didn't know who Black Hand really was. I didn't care. I was hooked by that point.

One common situation we see in zombie movies is the ordeal of having to confront a loved one who has been turned into a zombie or whose turning is inevitable and imminent. The turmoil of seeing them, dead yet not, and having to fight or hurt them in that form, is brought to the forefront, as heroes across the DC spectrum are forced to confront familiar faces, once thought departed and now given the grotesque impression of life and power through the Black Lantern rings. And as a special bonus, they retain their personalities and any powers they had in life while they try to kill and turn their living former comrades.

It soon becomes apparent that the Black Lanterns are very powerful, and their numbers continue to swell as they kill and convert more heroes. The Indigo tribe grab Hal Jordan and race to find and unite the remaining Lantern Corps, who must all work together to truly defeat the Black Lanterns. The remaining survivors must keep the dead at bay and stall for time as their numbers dwindle and the Black Lantern's grow, setting up a cosmically charged finale that promises an explosive climax.

To say the least, I was thoroughly impressed by the story. Keeping in mind that I'm only superficially familiar with the vast majority of DC characters, I was nevertheless able to quickly grasp significant relationships and moments where one character's dead friend or lover suddenly returned with horrific clarity. The action flows constantly, and the plot moves along very swiftly. Perhaps too swiftly in places, but I suspect Blackest Night, much like Marvel's Civil War, is meant to be read in many smaller installments in addition to this "main" text. I was able to grasp the basics of the plot and run forward with it very easily, which I consider a testament Johns's clear plotting and tight scripting.

I also have to say that, on a personal note, I was glad to read a major DC story that didn't involve Batman. He was briefly "resurrected" by Nekron but quickly cast aside once he served his purpose (he also wasn't really Bruce Wayne, it was later revealed). As much as I love the Dark Knight, it seems too often he's used as a lynchpin or centerpiece to the larger DC narrative, and it's good to see the heroes getting along just fine (mostly) without him, this one time at least.

The artwork is great. Ivan Reis does a tremendous job drawing detailed characters just among the living; bring in the dead versions, and he takes things to a dark, dank, horrific reflection. From whispering, creepy Black Lantern rings that seek out their "masters" with single-minded abandon to the looks of shock on the living's faces when they find themselves in a larger-than-life-and-death situation, Reis keeps things appropriately epic and personal in his depictions of the Blackest Night event.

This was an immensely enjoyable read. Not only did I enthusiastically end up embracing the concept of superheroes vs. super-zombies, I got a good overview of some of the many DC Universe characters I rarely ever read. Definitely recommended for superhero fans of all stripes, zombie fans, and anyone who likes a high concept cosmic epic. Highly recommended overall.